Open Geospatial Consortium

Submission Date: 2019-05-01

Approval Date:   2020-10-10

Publication Date:   2020-10-22

External identifier of this OGC® document: http://www.opengis.net/doc/AS/2D-tiles/1.0

Internal reference number of this OGC® document:    19-014r3

Version: 1.0

Category: OGC® Abstract Specification

Editor:   Carl Reed, PhD

OGC Abstract Specification Topic 22 - Core Tiling Conceptual and Logical Models for 2D Euclidean Space

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Document stage:    Approved

Document language:  English

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Table of Contents

i. Abstract

This OGC Abstract Specification (AS) defines:

  • A conceptual model for tiling space in any dimension and;

  • A logical model for 2D tiled structures and by extension tiling. The logical model is based on the conceptual model.

The conceptual model specified in this Abstract Specification could be a sub-class in a more comprehensive Spatial Partitioning Conceptual Model. Additional Parts may be added to this AS for other dimensions, such as 3D, or other uses cases.

ii. Keywords

The following are keywords to be used by search engines and document catalogues.

ogcdoc, OGC document, tiles, tiling, 2D, tessellation, tile set

iii. Preface

Numerous OGC standards specify some type of tiling scheme. These standards include Web Map Tiling Service (WMTS), CDB, and GeoPackage. There have also been a number of OGC Innovation Initiatives focused on tiling and tiling schemes. However, a general tiling conceptual model and related logical model for 2-D Euclidean space have not been defined. This Abstract Specification defines a tiling conceptual model and a logical model for tiling 2-D planar space that is based on a tiling conceptual model.

Attention is drawn to the possibility that some of the elements of this document may be the subject of patent rights. The Open Geospatial Consortium shall not be held responsible for identifying any or all such patent rights.

Recipients of this document are requested to submit, with their comments, notification of any relevant patent claims or other intellectual property rights of which they may be aware that might be infringed by any implementation of the standard set forth in this document, and to provide supporting documentation.

iv. Submitting organizations

The following organizations submitted this Document to the Open Geospatial Consortium (OGC):

  • CAE

  • Carl Reed & Associates

  • Esri

  • UK Met Office

v. Submitters/Supporters

All questions regarding this submission should be directed to the editor or the supporters:

Name Affiliation

Carl Reed

Carl Reed & Associates

CAE

Chris Little

UK Met Office

Keith Ryden

Esri

1. Scope

1.1. What this Abstract Specification is

This OGC Abstract Specification consists of two Parts: A General Tiling Conceptual Model and, based on the Conceptual Model, a Logical Model for the regular tessellation (tiling) of 2D Euclidean Space.

The partitioning of 2D Euclidean space into physical tiles for the storage and visualization use cases is common in geospatial technology. Examples are implementations of the OGC CDB Standard, the OGC Two Dimensional Tile Matrix Set Standard, and the OGC GeoPackage Standard. However, there are also common elements and/or semantics for any approach to partitioning space in any dimension. As such, the logical model described in this document defines a set of common required elements and then follows with more specific requirements for the 2D Euclidean space case.

Part 1 of the Abstract Specification describes a general conceptual model for tiling space. The conceptual model is applicable to any dimension. The mode introduces three key classes: Tile and Tileset and TileSetMetadata that describes the properties of a TileSet. The conceptual model makes no assumptions regarding content, use cases, implementation scenarios, or how the space is to be tessellated (tiled). The conceptual model is abstract and cannot be implemented as is.

Part 2 of this Abstract Specification defines a detailed logical model for the tessellation of 2D Euclidean Space. One or more logical models are required to provide the requirements and structure necessary for implementation. Therefore, in addition to the conceptual model, this Abstract Specification also specifies a core logical model for the regular tessellation of 2D planar (Euclidean) use case.

Other Parts that specify additional logical models, such as for 3D Euclidean space, may be added in the future.

1.2. What this Abstract Specification is not

This Abstract Specification does not:

  • Specify the content that could be organized in a tiled structure;

  • Address concepts such as styling, levels of detail, attributes, and levels;

  • Make any suggestions regarding how content will be processed and stored in the tiled structure;

  • Provide guidance on formats, encodings, or any other implementation details.

Note

In this Abstract Specification, “tile” is NOT a packaged blob of data to download in a chunky streaming optimization scheme! This is a general misconception based on implementation specific requirements. Other OGC standards such as Tile Matrix Set (TMS) Standard provide requirements and details on how to organize and access tiled blobs of geographic data.

The above concepts and implementation guidance is defined in profiles, extensions, and profiles with extensions based on this Abstract Specification. Examples of this type of guidance is the OGC Two Dimensional Tile Matrix Set Standard, the OGC I3S Community Standard, and the OGC CDB standard.

2. Conformance

This Abstract Specification currently defines two conformance classes for the 2D Euclidean Space use case. Additional conformance classes may be added as additional tiling models are identified.

2.1. Standardization Target for 2D Eucidean Space Logical Model

The standardization target for the 2D Euclidean use case are as follows.

Conformance with this standard shall be checked using all the relevant tests specified in Annex A (normative) of this document. The framework, concepts, and methodology for testing, and the criteria to be achieved to claim conformance are specified in the OGC Compliance Testing Policies and Procedures and the OGC Compliance Testing web site.

All requirements-classes and conformance-classes described in this document are owned by the standard(s) identified.

3. References

The following normative documents contain provisions that, through reference in this text, constitute provisions of this document. For dated references, subsequent amendments to, or revisions of, any of these publications do not apply. For undated references, the latest edition of the normative document referred to applies.

4. Terms and Definitions

This document uses the terms defined in Sub-clause 5.3 of [OGC 06-121r8], which is based on the ISO/IEC Directives, Part 2, Rules for the structure and drafting of International Standards. In particular, the word “shall” (not “must”) is the verb form used to indicate a requirement to be strictly followed to conform to this standard.

For the purposes of this document, the following additional terms and definitions apply.

4.1
conceptual model
description of common concepts and their relationships, particularly in order to facilitate exchange of information between parties within a specific domain. A conceptual model is explicitly chosen to be independent of design or implementation concerns.

(SOURCE: CEN ENV 1613:1995)

4.2
coordinate reference system
coordinate system that is related to the real world by a datum

(SOURCE: ISO 19111)

4.3
coordinate system
set of mathematical rules for specifying how coordinates are to be assigned to points

(SOURCE: ISO 19111)

4.4
equilateral triangle
triangle in which all three sides are equal in length. In the familiar Euclidean geometry, an equilateral triangle is also equiangular: That is, all three internal angles are also equal in size and are each 60°.

4.5
extension
set of one or more conformance clauses that defines new options for an existing standard. Extensions are generally designed to add additional capabilities that are not part of the core standard. An example is OGC GeoPackage Extension for Tiled Gridded Coverage Data.

(SOURCE: OGC Technical Committee policies and Procedures)

4.6
hexagon
six-sided polygon or 6-gon. The total of the internal angles of any simple (non-self-intersecting) hexagon is 720°.

Note 1 to entry: A regular hexagon is defined as a hexagon that is both equilateral and equiangular. It is bicentric, meaning that it is both cyclic (has a circumscribed circle) and tangential (has an inscribed circle). All internal angles are 120 degrees.

4.7
periodic tiling
tiling that repeats itself at regular intervals. If a region of the tiling can be outlined with a parallelogram and then tile the rest of the plane by translating that parallelogram (rotations and reflections are not allowed), then the resulting tiling is periodic. Examples of periodic tilings include regular tessellations, tilings that use only congruent regular polygons, such as regular hexagons.

4.8
profile
proper subset of an existing standard including restrictions on or deletions of conformance clauses related to the subsetting. An example of a profile is the GML Simple Feature Profile.

(SOURCE: ISO 19106:2004, Type 1 Profile}

4.9
profile with extension(s)
set of one or more conformance clauses from a base standard that includes at least one new conformance clause (extension).

EXAMPLE: OpenGIS® Web Map Services - Profile for EO Products.

(SOURCE: OGC Technical Committee policies and Procedures)

4.10
space partitioning
process of dividing a geometric space (usually a Euclidean space) into two or more disjoint subsets (see also partition of a set). Space partitioning divides a space into non-overlapping regions. Any point in the space can then be identified to lie in exactly one of the regions.

(SOURCE: Wikipedia, August 2020)

4.11
square
A regular quadrilateral with four equal sides and four 90 degree angles.

(SOURCE: Wikipedia, August 2020)

4.12
tessellation
partitioning of a space into a set of conterminous subspaces having the same dimension as the space being partitioned

(SOURCE: ISO 19123)

Note 1 to entry: In mathematics, tessellations can be generalized to higher dimensions and a variety of geometries. Tessellations may be regular, semi-regular, or irregular. Regular tessellations are made up entirely of congruent regular polygons all meeting vertex to vertex, and the arrangement of the polygons around every vertex is the same. There are only three regular tessellations. These consist of a network of equilateral triangles, squares or hexagons. Irregular tessellations consist of figures that are not composed of regular polygons but still interlock without gaps or overlaps. The pattern of the common brick laying bond is also not a regular tessellation, as some vertices are along the sides of the polygons. Tessellations with more than one kind of polygon are also not regular.

4.13
tile
geometric shape with known properties that may or may not be the result of a tiling (tessellation) process. A tile consists of a single connected "piece" (topological disc) without "holes" or "lines".

Note 1 to entry: In the above definition, the term hole means that any given tile in a tileset cannot have sub-tiles or exclusion areas. The use of the term `hole' in the above definition should not be confused with exclusion areas in a polygon geometry (aka donuts or islands).

Note 2 to entry: In the unstructured case (GeneralTileSet), tiles may or may not overlap and have gaps between tiles.

4.14
tile scheme
scheme that defines the unique properties of each individual tile in a tile set. These properties include a unique identifier for each tile, the tile origin, and the extent of the tile.

4.15
tiling
in mathematics, a tiling (tessellation) is a collection of subsets of the space being tiled, i.e. tiles that cover the space without gaps or overlaps.

4.16
tile set
set of tiles - a collection of subsets of the space being partitioned.

Note 1 to entry: A tile set may be 1.) structured with known, common properties that meets the definition of a tessellation or 2.) unstructured in that there is not a common set of properties and/or the result of a tessellation.

4.17
tile set metadata
additional metadata beyond the common properties defining the tile set. Such metadata could be an abstract, the owner, the author, or other common metadata.

Note 1 to entry: This may be essential information about a tile set needed to support users in their efforts to discover, select and modify tile sets.

4.18
tile set scheme
scheme that defines how space is partitioned into individual tiles. The scheme defines the spatial reference system, the geometric properties of tiles in a tile set, which space a uniquely identified tile occupies, and reversely which unique identifier corresponds to a space satisfying the geometric properties to be a tile.

Note 1 to entry: While in the general sense, a tiling scheme is not restricted to a coordinate reference system or a tile matrix set and allows for other spatial reference systems such as DGGS and other organizations including irregular ones, the logical model in this abstract specification focuses on the 2D case.

5. Conventions

This Abstract Specification defines conceptual and logical models that specify mandatory and recommended requirements for tiles, tilesets, and tiling of a 2D Euclidean plane. This Abstract Specification does not mandate any particular coding or implementation pattern (e.g., XML, JSON)

5.1. Abbreviations

  • 2D 2-dimensional

  • 3D 3-dimensional

  • CDB Abbreviated reference for the OGC CDB Standard.

  • CRS Coordinate Reference System

  • DGGS Discrete Global Grid System

  • EPSG European Petroleum Survey Group

  • MVT MapBox Vector Tiles

  • OWS OGC Web Services

  • PNG Portable Network Graphics

  • TMS Tile Matrix Set

  • WMTS Web Map Tiling Service

  • XML eXtensible Markup Language

5.2. Identifiers

The normative provisions in this Abstract Specification are denoted by the URI

All requirements and conformance tests that appear in this document are denoted by partial URIs which are relative to this base.

6. Introduction

For many geospatial technology applications and use cases, there is the need to partition the space of interest. Examples are numerous. Within the OGC standards baseline, CDB defines how to partition the globe into a set of 2D tiles for 24 levels of detail. The Web Map Tile Service (WMTS) standard defines the rules and requirements for a tile matrix set as a way to index space based on a set of regular grids defining a domain (tile matrix) for a limited list of scales in a restricted set of Coordinate Reference Systems (CRS). The new - and more general - Tile Matrix Set standard specifies the concept of a tile matrix set and tile matrix set limits and its implementation in 2D space. Finally, the OGC I3S Community Standard defines how to partition 3D space using a hierarchical, node-based spatial index structure in which each node’s payload may contain features with associated geometry, textures and attributes.

In geometry, space partitioning is the process of dividing a space (usually a Euclidean space) into two or more disjoint subsets. Space partitioning divides a space into non-overlapping regions. Any point in the space can then be identified to lie in exactly one of the regions.

Within that context, the requirements for partitioning space based on dimension can be considered. This OGC Abstract Specification presents a conceptual and logical model for partitioning (tiling) 2D Euclidean space. Tiling of 2D Euclidean space is the most commonly known approach to partitioning space. However, there are common concepts for any approach to partitioning space in any dimension. This document defines the common concepts that apply to any dimension and then follows with mandatory and recommended requirements for the tiling of 2d Euclidean space use case.

While developing the conceptual model and the associated logical model, the tiling sections/extensions to the OGC CDB, GeoPackage, and WMTS standards along with the commercial MapBox Vector Tiles (MVT) specification were reviewed. The OGC DGGS Abstract Specification and various Engineering Reports from OGC Test Bed 13, Test Bed 14 and the Vector Tiles Pilot were also considered. Finally, the new Tile Matrix Set Standard was reviewed. Much of the content and requirements specified in this abstract specification are derived by abstracting what is contained in the existing and candidate standards and specifications.

The goal is to define a simple conceptual model that can support any and all requirements for tiled data stores and applications including extensions for visualization, portrayal, analytics, filtering, levels of detail, and so forth. Various application use cases and/or workflows, such as styling or dealing with topology, are not part of the core logical model. Instead, such applications may be thought of as profiles and/or extensions of the model that restrict core requirements or define additional requirements. For example, the majority of the CDB standard that deals with tiles defines additional requirements, such as level of detail, to optimize the data store for that domain of interest.

6.1. Key concept - The assumption of a 2D planar space

The tiling logical model defined in this document assumes that the tiling target is a two dimensional plane in Euclidean space. However, the content to be stored in a tiled structure is typically earth (or planetary body) referenced. Therefore, the transformation from a spheroidal coordinate system into a planar system is required. The following paragraph, extracted from the Two Dimensional Tile Matrix Set Standard (TMS), describes the solution for coordinate reference systems other than geographic (Latitude, Longitude).

As stated in OGC 08-015r6 Abstract Specification Topic 2: Spatial referencing by coordinates, a coordinate system is a set of mathematical rules for specifying how coordinates are to be assigned to points in space. A Coordinate Reference System (CRS) is a coordinate system that is related to the real world by a reference datum. An example of mathematical rules is the application of a sphere or an ellipsoid centered in the datum and the use of a projection to transform the sphere or the ellipsoid into a planar representation of the world.

6.2. Two key use cases

There are two distinct but related use cases for implementing and using a tiled structure: storage and visualization. In both cases, the driving force is the desire to enhance performance. Performance could be in terms of access latency, caching, and/or streaming of relevant content to a client.

6.2.1. Storage Use Case

In this use case, geospatial content is subdivided into small units called tiles. The intent is to significantly enhance such operations as search, update, and presentation of the source content in its "native" form. In this use case, the original geospatial data (raster, grid, vector, point clouds, etc.) is maintained. There is no special processing to create forms of the data specifically for high speed caching and rendering on the client. Such processing is typically required for the Visualization use case and is described in the next clause.

A very typical storage use case would be a city defining the tile structure for its spatial data store. They could begin by defining the geographic extent of the entire area of interest and could include a fringe area for future growth. Typically in the United States, cities and counties work in State Plane coordinates, such as Colorado North zone (NAD 83) for the City of Ft. Collins. The parameters are available in the EPSG database (EPSG 2876). The units of measure are feet. They pick a tile set origin that is the same for all tile sets in the data store. Typically, GIS practitioners think of origins being in the lower left corner so that option is selected for both the tile set and for each tile in a tile set. They then choose a regular square tessellation. They wish to create three tile sets with unique tileset IDs of Parcels, Streams, and Roads. Each tile set will have a different tile size. Parcels will have a tile width and height of 1000 feet. Streams will have a tile width and height of 5000 feet. Roads will have a tile width and height of 2000 feet.

image

Figure1. Example tile set for above parcel map use case

6.2.2. Visualization Use Case

The Visualization use case is focused on providing high speed geospatial content rendering and visualization capabilities on a client. In this use case, the source geospatial data is heavily processed, restructured, and reformatted to be optimized for visualization on one or more clients. For example, source vector data that is topologically structured and semantically rich may be processed into a tile matrix of PNG images and all geometry, topology, and semantics are lost.

mage

Figure2. Example tile matrix for visualization

For example, the OGC Tile Matrix Set standard specifies rules for defining a tile matrix. From that standard:

For the case of a two dimensional space, given the top left point of the tile matrix in CRS coordinates (tileMatrixMinX, tileMatrixMaxY), the width and height of the tile matrix in tile units (matrixWidth, matrixHeight), the width and height of a tile (tileWidth, tileHeight) in original grid cells (often referred to as pixels), the coefficient to convert the coordinate reference system (CRS) units into meters (metersPerUnit) and the scale (1:scaleDenominator), the bottom right corner of the bounding box of a tile matrix (tileMatrixMaxX, tileMatrixMinY) can be calculated as follows: . . .

The TMS model is entirely consistent with the conceptual and logical models defined in this abstract specification – although the property names are different. The OGC TMS can be thought of as a profile with extensions of this abstract specification.

6.3. Characteristics of a Conceptual Model

The terms and definitions clause in this Abstract Specification provides a short definition for "conceptual model". This clause provides additional information on the OGC use of "conceptual model".

A conceptual model organizes the vocabulary needed to communicate consistently and thoroughly about the know-how of a problem domain. The aim of a conceptual model is to express the meaning of terms and concepts used by domain experts to discuss the problem, and to find the correct relationships between different concepts.

A conceptual model:

  • is a representation of a system, made of the composition of concepts which are used to help people know, understand, or simulate a subject the model represents. A documented conceptual model represents 'concepts' (entities), the relationships between them, and a vocabulary;

  • is explicitly defined to be independent of design or implementation concerns;

  • organizes the vocabulary needed to communicate consistently and thoroughly about the know-how of a problem domain;

  • starts with a glossary of terms and definitions. There is a very high premium on high-quality, design-independent definitions, free of data or implementation biases; the model also emphasizes rich vocabulary; and

  • is always about identifying the correct choice of terms to use in communications, including statements of rules and requirements, especially where high precision and subtle distinctions need to be made. The core concepts of a geospatial problem domain are typically quite stable over time.

6.4. Logical Model

A logical data model or logical schema is a data model of a specific problem domain expressed independently of a particular database management product or storage technology (physical data model) but in terms of data structures such as relational tables and columns, object-oriented classes, or XML tags. This is as opposed to a conceptual data model, which describes the semantics of an organization without reference to technology.

Logical data models represent the abstract structure of a domain of information. They are often diagrammatic in nature and are most typically used in business processes that seek to capture things of importance to an organization and how they relate to one another. Once validated and approved, the logical data model can become the basis of a physical data model and form the design of a database.

Logical data models should be based on the structures identified in a preceding conceptual data model, since this describes the semantics of the information context, which the logical model should also reflect. Even so, since the logical data model anticipates implementation on a specific computing system, the content of the logical data model is adjusted to achieve certain efficiencies.

6.4.1. Conceptual Model vs. Logical (Data) Model

A conceptual model differs from a logical model in important ways cite:[Gupta2012]. The goal of a conceptual model is to support the expression of natural-language statements, and supply their semantics — not unify, codify (and sometimes simplify) data. Therefore the vocabulary included in a conceptual model is far richer, as suits knowledge-intensive problem domains. In short, conceptual models are concept-centric; logical models are thing-entity-or-class-centric.

Logical models can usually be rather easily derived from conceptual models; the reverse is much harder (or impossible). Like logical models, conceptual models are often rendered graphically, but free of such distractions to stakeholders such as cardinalities.

7. Part 1: Conceptual Model for tiling any space

Part 1 of this Abstract Specification describes a general tiling conceptual model. The conceptual model is applicable to any dimension. The conceptual model makes no assumptions regarding content, use cases, implementation scenarios, or how the space is to be tessellated (tiled). The conceptual model is abstract and cannot be implemented as is.

Part 2 of this Abstract Specification defines a detailed logical model for the periodic tessellation of 2D Euclidean Space.

Additional Parts to this Abstract Specification could define one or more logical models for other use cases or dimensions, such as 3D Euclidean space.

7.1. General Tile/Tiling Conceptual Model

Figure 3 (below) portrays the core conceptual model for a space paritioning based on tiles. This conceptual model can be applied to spatial data independent of any space/time dimension.

tiling conceptual model

Figure3. Conceptual for space partitioning based on tiles.

Figure 3 captures the concepts for defining and implementing a tiled structure in any space. While these terms are normatively defined in the Terms and Definitions clause, the following provides additional detail for the concepts depicted in the figure.

*GeneralTileSet: Incorporates the concepts that tiles or collections of tiles may be structured or unstructured, may or may not have known properties, and may or may not be the result of a tessellation. Hence, at a fundamental level a general tile set is simply a collection of tiles.

Note
The logical model for the 2D Euclidean space use case defined in this Abstract Specification restricts this concept to require a tessellation with known properties. An additional Part to this Abstract Specification would need to be defined to support a general tile set use case.

Tile: The fundamental unit for partitioning space. A Tile is a geometric shape with known properties that may or may not be the result of the tiling (Tessellation) of the space defined as by the TileSetScheme. A Tile consists of a single connected "piece" without "holes" or "lines" (topological disc). In two dimensional space, a Tile could be regular (e.g. square) or irregular (e.g. Thiessen polygon). For tiles in 3D Euclidean space, see the note below. Specific properties of a Tile, such as tile width and height, are specified in a logical model.

TileSet: A set of tiles with common properties that meets the definition of the TileSetScheme and may or may not have been tiled based on the tessellation rules. The common properties of a TileSet are specified in the TileSetScheme.

Note
The concept TileSet is bounded by two invariant constraints: The coverage and homogeneity constraints. The homogeneity constraint specifies that all tiles in a given TileSet are related to and are the result of the same tessellation. The coverage constraint states that tiles within a TileSet do not overlap and completely cover the identified space.

TileSetScheme: A scheme that specifies a set of common properties that defines the TileSet. The scheme could define the spatial reference system, the geometric properties of a tile, which space a uniquely identified tile occupies, and conversely which unique identifier corresponds to a space satisfying the geometric properties to be a tile. The properties required for a tiling approach that can be implemented are specified in a logical model.

Tessellation: In addition to the definition provided in the Terms and Definition, the Tessellation concept includes the rules for tessellating space into a TileSet. The specific allowed/required Tessellation approaches are specified in the logical model. For the purposes of this Abstract Specification, tiling is consider a synonym.

TileSetMetadata: In addition to the common properties that define a tile set, additional metadata may be provided. Such metadata could be an abstract, the owner, the author, or other common metadata. The logical model specifies which metadata elements are recommended.

Note
Higher dimensions: This conceptual model is applicable to higher dimensions. For geospatial content, the ability to tessellate 3D Euclidean space is highly important. As such the rules for the 2D Euclidean space logical model defined in this Abstract Specification are applicable to the 3D use case. Specifically, in geometry, a honeycomb is a space filling or close packing of polyhedral or higher-dimensional cells, so that there are no gaps. A 3-dimensional uniform honeycomb is a honeycomb in 3-space composed of uniform polyhedral cells, and having all vertices the same (i.e., the group of [isometries of 3-space that preserve the tiling] is transitive on vertices). This is an example of the more general mathematical tiling or tessellation in any number of dimensions.
Note
On tessellations: Honeycombs, tiled GIS data, bathroom floors and designs by artist M.C. Escher have something in common: They are composed of repeating patterns of the same shape without any overlaps or gaps. This type of pattern is called tiling, or tessellation. Tessellate originates from the Greek tesseres, which means "four." The first tilings were made from square tiles. The concept tessellation is particularly rich in mathematics, with ties to geometry, topology and group theory.

8. Part 2: Logical Model for 2D Euclidean Space Tiles and Tiling: Normative

Part 2 of this Abstract Specification defines the mandatory and recommended requirements of the core model for the tessellation (tiling) of 2D Euclidean space. The specified mandatory elements SHALL be implemented regardless and independent of the implementation platform, programming languages, encodings, or any other implementation specific requirements.

The following figure, based on the Conceptual Model diagram, shows the properties by class (concept) and the relationships between the classes.

tiling logical model
Figure 1. Logical Model for partitioning based on tiles: the 2D Euclidean case.

8.1. Restrictions to definitions of key concepts for the tiling of 2D plane

Concept definitions provided in the Terms and Definitions clause and in the Conceptual Model are further restricted as follows for the 2D Euclidean use case. The key restrictions for the 2D use case are highlighted.

tile: A geometric shape with known properties that is the result of the tiling (tessellation) of a 2D plane. A tile consists of a single connected "piece" without "holes" or "lines" (topological disc).

tile set: A set of tiles with common properties that meets the definition of tile and are tiled based on the tessellation rules. In short, a collection of subsets of the plane. However, in the 2D Logical Model tiles in a tile set are non-overlapping.

tessellation: partitioning of a space into a set of conterminous subspaces having the same dimension as the space being partitioned. For the 2D Euclidean space model, the tiles and associated tile set are generated by a regular (see Note below) tessellation of a 2D plane.

tiling: When tiling in 2D planar space, the tiles are periodic. More specifically, a tiling consists of an arrangement of shapes covering the plane without overlap or gaps. The simplest tilings are periodic. In mathematical language, a pattern that repeats in a regular way is called periodic. Periodic tiles consist of a meta-tiling of duplicated regions under translation. Three common periodic tilings used in GIS and clarified in the logical model for 2D tiling of Euclidean space are ones consisting of triangles, squares, or hexagons. Note: Therefore rectangular tiling is NOT supported by the logical model.

Note
The 2D Euclidean space logical model is restricted to regular tessellations of the plane: equilateral triangles, regular hexagons and squares. This 2D logical model DOES NOT address non-periodic (aka aperiodic) tiling. This includes tiling based on rectangles. An Abstract Specification for rectangular tiling would be an additional Part to this Abstract Specification.

8.2. Base Requirement

8.2.1. Requirement 1 - Core

Requirement 1

/req/core
A tiled data implementation SHALL include all mandatory requirements as specified in this Abstract Specification.

8.3. Requirement Class Tile Set Scheme

The clause defines the common properties that describe a tile set. This set of common properties is the same for all tiles contained within a tile set. The requirement for each property is contained in the requirements class tileSetScheme

Element name: tileSetScheme

Requirements Class

http://www.opengis.net/spec/2d-tile-model/1.0/req/tile-set-scheme

Target type

Service, Client, Encoding

Dependency

http://www.opengis.net/spec/2d-tile-model/1.0/req/core

Requirement 2

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tileset/id
Tile Set Identifier

Requirement 3

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tileset/crs
Tile Set Coordinate Reference System

Requirement 4

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tileset/uom
Tile Set Units of Measure

Requirement 5

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tileset/extent
Tile Set Extent

Requirement 6

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tileset/origin
Tile Set Origin

Requirement 7

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tileset/tessellation
Tile Set Tessellation Rules

Each of the properties that defines a tile set is now described in more detail.

8.3.1. Requirement 2 - Tile Set Identifier (ID)

Requirement 2

/req/core/tileset/id
Each tile set in a tiled data store shall have a unique identifier.

Each tile set in a tiled data store shall have a unique identifier. This identifier could be a number or an alphanumeric string. For example, the ID could be CodeType, as an adaptation of MD_Identifier class ISO 19115. An example of an alphanumeric identifier might be "Parcels" or "Street Network".

Element name: tileSetIdentifier

8.3.2. Requirement 3 - Tile Set Coordinate Reference System (CRS)

Requirement 3

/req/core/tileset/crs

A tile scheme for a tile set SHALL have a coordinate reference system (CRS) that is consistent for all tiles in a given tile set.

A tile set scheme shall specify a coordinate reference system (CRS) that is the same for all tiles in a given tile set. The CRS for a given tile set could be based on an engineering datum or an earth centric datum. The CRS could be restricted to meet very specific requirements, say for visualization of pre-rendered tiles as defined in the WMTS or TMS standards. Further, at the core conceptual level, there is no requirement that all CRSs be the same for all tile sets in a tiled data store.

Having the same CRS for all tile sets in a data store is a requirement that would be specified in a profile. For example, CDB specifies WGS 84 (EPSG4326) for all tiles.

Element name: tileSetCRS

8.3.3. Requirement 4 - Tile Set Units of Measure (UoM)

Requirement 4

/req/core/tileset/uom

A tile scheme for a tile set shall have a units of measure that is consistent for all tiles in a given tile set.

A tile set scheme shall specify a unit of measure (UoM) for a tile set, such as meters or feet, that is consistent for any given tile set. The UoM may be specified in the CRS definition or may be different from the CRS definition. At the core conceptual level, there is no requirement that all UoMs be the same for all tile sets in a tiled data store. Having a consistent UoM across all tile sets is a requirement that would be specified in a profile. (Example: “tileSetUoM=ft”)

Element name: tileSetUoM

8.3.4. Requirement 5 - Tile Set Extent

Requirement 5

/req/core/tileset/extent

Each tile set SHALL have an extent in the TileSet coordinate reference system (CRS). The extent SHALL be expressed following the rules as specified in Clause 10.2.1 Basic bounding box parameters (OWS Common).

In any tiling scheme, there are two extents to be considered. The extent of an individual tile and the extent of the tile set. This requirement is for defining the extent of the tile set.

Note: If there is one tile in a tile set, the extents are identical. In this tiling model there is no requirement, such as in DGGS, for a tile or tile set to cover the entire globe. A tile or tile set could have an extent that covers a building site, a city, a county, a country, and so forth. Any restrictions on the extent of a tile or tile set would be specified in one or more requirements in a profile or a profile with extensions of this abstract specification.

Element name: tileSetExtent

8.3.5. Requirement 6 - Tile Set Origin

Requirement 6

/req/core/tileset/origin

The tile set origin SHALL specify the spatial origin reference point for the entire tile set. Values SHALL be one of lower_left, upper_left, lower_right, upper_right, or center. The tile set origin also includes the coordinate of the tile set origin. The coordinate is expressed in the CRS of the tile set.

The tile set origin defines where the spatial origin reference point is for the entire tile set. Typically, for a GIS implemented in the northern hemisphere, the tile set origin would be specified in the coordinates of CRS using the lower left hand corner. This Abstract Specification does not specify where the origin of a tile set is located. There is also not the requirement that all tile set origins in a tiled data store be the same although using consistent tile set origins helps ensure interoperability through a workflow process such as search-access-visualize. These rules would be specified in a profile or be specific to an implementation. For example, in WMTS the tile set origin is the upper left corner. In any case, there is a tile set origin.

Element name: tileSetOrigin

Example: tileSetOrigin=lower_left

8.4. Tessellation class

Related to the Tile Set Scheme is the actual tessellation process used to generate the tile set. The following is the tessellation requirements class.

Requirement 7

/req/core/tileset/tessellation

Any tiling process used to create a tile set SHALL be a regular tessellation of a 2-D plane using a geometric shape of type square (rectilinear), hexagon, or equilateral triangle. The resulting tile set SHALL consist of one or more tiles, with no overlaps and no gaps. The tiling scheme SHALL be consistent for all tiles within a tile set and shall adhere to requirements 2 through 6. The possible values for this requirement are: square, hexagon, or triangle. triangle is short for equilateral triangle.

A regular tessellation 2D planar surface can be performed using one of three geometric shapes: squares, hexagons, and equilateral triangles. Squares (a special case of rectangle in which each side is the same length) represent the majority of current and past approaches for tessellating a 2D plane in geospatial systems. However, hexagons or triangles have been used in a variety of systems.

Typically there are also rules applied to specify the size and or extent for each tesselation type. For example, in a DGGS implementation, equal area hexagons are often used. In WMTS and TMS, each tile in a tile set are the same width and height.

Element name: tessellationType

8.4.1. Tessellation Type square

If the tessellationType is square, then the valid following properties SHALL be specified:

property name description

tileWidth

Width of an individual tile. The default unit of measure is as specified by tileSetUoM,

tileHeight

Height of an individual tile. The default unit of measure is as specified by tileSetUoM.

equalArea

If all tiles are to be equal area this is the area in the unit of measure specified in tileSetUoM. If equalArea is specified then width and height are not required. If the desired unit of measure for the area is different than tileSetUoM, then the unitofArea property below needs to be specified.

unitofArea

Units of Measure for equal area tiles (e.g. square miles, hectares, etc)

8.4.2. Tessellation Type triangle

If the specified tesslationType is triangle, then the length of the side of the equilaterial triangle SHALL be specified.

property name description

length

Length of the triangle side in the units of measure specified in TileSetUOM. All three sides of the triangle have the same length.

equalArea

If all tiles are to be equal area this is the area in the unit of measure specified in tileSetUoM. If equalArea is specified then length is not required. Length is calculated based on the properties of an equilateral triangle. If the desired unit of measure for the area is different from tileSetUoM, then the unitofArea property below needs to be specified.

unitofArea

Unit of Measure for equal area tiles (e.g. square miles, hectares, etc).

8.4.3. Tessellation Type Hexagon

In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which three hexagons meet at each vertex. For the purposes of this logical model, a tesellationType hexagon SHALL be a regular hexagon. A regular hexagon has vertices equally spaced around a circle and with all sides the same length. Further, the interior angle at each vertex is 120 degrees.

property name description

length

Length of the hexagonal side in the units of measure specified in TileSetUOM. All six sides of the hexagon have the same length.

equalArea

If all hexagonal tiles are to be equal area, this property is the area in the unit of measure specified in TileSetUOM. If equalArea is specified then length is not required. If the desired unit of measure for the area is different from tileSetUoM, then the unit property below needs to be specified.

unitofArea

Unit of Measure for equal area tiles (e.g. square miles, hectares, etc).

8.5. Requirements Class: Tile

This clause specifies the requirements that define the properties of each individual tile in a tile set. Combined with the Tile Set Scheme common properties, there is enough information for any application - server or client - to create, access, process, analyze, and visualize any geospatial content provided in the tiled structure.

The Tile requirements class is defined as:

Requirements Class

http://www.opengis.net/spec/2d-tile-model/1.0/req/tile

Target type

Token

Dependency

Tile Set Scheme

Requirement 9

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tile/address
Tile Address

Requirement 10

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tile/origin
Tile Origin

Requirement 11

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tile/reference
Tile Reference

Requirement 12

http://www.opengis.net/spec/2d-tile-model/1.0/req/core/tile/extent
Tile Extent

8.5.1. Requirement 9 - Tile Address (ID)

Requirement 9

/req/core/tile/address A tile set SHALL use a spatial referencing method to assign a unique spatial reference (or index) to each tile across the entire tile set.

A tile set shall use a spatial referencing method to assign a unique spatial reference (or index) to each tile across the entire tile set. These indices may be any alphanumeric string including controlled vocabularies such as the USGS quad index, IP address, tile row/column, or other indexing schemes. The default is sequential numbering beginning at the tile located at the tileSet origin. A value of default signifies row/column addressing.

Element name: tileAddress

8.5.2. Requirement 10 - Tile Origin

Requirement 10

/req/core/tile/origin The tile origin SHALL be defined. The same tile origin shall apply to all tiles in a given tile set. Tile origins may be one of “lower left”,“upper left”, "lower_right", "upper_right", and "centroid".

The tile origin defines where the spatial origin reference point is for each individual tile in a tile set. In a GIS being used in the northern hemisphere, this typically would be the lower left hand corner. All tile origin locations (such as lower left) would be the same for all tiles in a tile set. Neither the conceptual model nor the logical model specifies where the origin of a tile is located. These rules would be specified in a profile or be specific to an implementation. In any case, there is always a tile set origin.

Element name: tileOrigin

8.5.3. Requirement 11 - Tile Reference

Requirement 11

/req/core/tile/reference
Each tile SHALL be referenced at its centroid.

Each tile must be referenced at its centroid. The centroid is the only location that will provide a systematic and consistent spatial reference point for all tiles in a tile set regardless of their shape. NOTE: The reference information does not need to be physically stored in the tile set store. The reference can be calculated from the tile extents (see requirement 12).

Element name: tileReference

8.5.4. Requirement 12 - Tile Extent

*Requirement 12

/req/core/tile/extent
Each tile SHALL have either an extent specified (bounding box) or SHALL have the ability for the tile extent to be calculated. Each tile extent SHALL be specified in the TileSet coordinate reference system (CRS). The encoding of the extent SHALL follow the rules as specified in Clause 10.2.1 Basic bounding box parameters (OWS Common). A value of ‘default’ means that the extent needs to be calculated.

Please note that the tile extent does not need to be stored as part of the tile metadata. However, at a minimum the tile extent must be able to be calculated. Tile extents are typically required for building a spatial index such as an R-Tree. See following Notes.

Element name: tileExtent

Providing more complete metadata for a tile set ensures enhanced provenance and quality of service for any content provided in a tiled structure. Metadata can provide essential information about a tile set needed to support users in their efforts to discover, select and modify tile sets.

The following suggested metadata elements are extracted from the OGC Two Dimensional Tile Matrix Set Standard. Additional metadata elements may be added to this table. If additional metadata elements are required, the OGC CDB Standard provides an enumeration of the most common metadata standards used in the geospatial industry (Volume 1 Clause 5.1.6). The CDB Standard also provides a more detailed list of key metadata elements.

Element Description Reference

title

Title of the tile set, normally used for display to a human

LanguageString data structure, see Figure 15 in OWS Common [OGC 06-121r9]

Zero or more (optional) Include when available and useful. Include one for each language represented.

abstract

Brief narrative description of the tile set, normally available for display to a human

LanguageString data structure, see Figure 15 in OWS Common [OGC 06-121r9]

Zero or more (optional) Include when available and useful Include one for each language represented

keywords

Unordered list of one or more commonly used or formalized word(s) or phrase(s) used to describe this tile set.

MD_Keywords class in ISO 19115

Zero or more (optional) One for each keyword authority used

8.7. Tile Indexes, Tile Pyramids, and regular tessellations

8.7.1. Tile indexes

A tile index provides an efficient (fast) mechanism for finding any tile or set of tiles in a tiled data store when using a spatial filter, including a point and query operation. Typical spatial indexing are R-Trees and Quad-Trees. The logical model specifies no requirements for how a spatial index is constructed or the technology used. However, the tile extents, tile addresses, and tile references can be used to populate a spatial index, such as an R-Tree.

8.7.2. Tile Pyramids

A tile pyramid structure would be specified as a set of rules (requirements) applied using the core logical model. A tile pyramid is usually based on using a square tile tessellation for some area of interest and a common tile set extent for all tile sets that define the pyramid. The base of the pyramid could be one tile whose extent is identical to that of the tile set. The next tile set (level in the pyramid) could divide the tile set extent into 4 tiles. The next tile set could be based on dividing the tile set extent into 16 tiles and so forth. The OGC Tile Matrix Set candidate standard covers this topic extensively.

8.7.3. Regular Tessellations

Note: A tiling is said to be regular if the symmetry group of the tiling acts transitively on the flags of the tiling, where a flag is a triple consisting of a mutually incident vertex, edge and tile of the tiling. This means that, for every pair of flags, there is a symmetry operation mapping the first flag to the second. This is equivalent to the tiling being an edge-to-edge tiling by congruent regular polygons. There must be six equilateral triangles, four squares or three regular hexagons at a vertex, yielding the three regular tessellations. Grünbaum, Branko; Shephard, Geoffrey C. (1977). "Tilings by regular polygons". Math. Mag. 50 (5): 227–247. doi:10.2307/2689529

Annex A: Conformance Class Abstract Test Suite (Normative)

A.1. Conformance Class Core

requirements/REQ1_core.adoc

A.1.1. Requirement 1 - Core statement

Test id:

/conf/conf-class-a/requirements/REQ1_core.adoc

Requirement:

/req/req-class-a/core

Test purpose:

To verify that a tiling specification conforms to the tiling logical
core model for the 2D Euclidean plane use case.

Test method:

Inspect documentation.

A.2. Conformance Class Tile Set Schema

Based on the Requirement Class Tile Set Schema

requirements/rc-tileset-schema.adoc

A.2.1. Requirement 2

Test id:

/conf/conf-class-a/requirements/REQ2_core-tileset-id.adoc

Requirement:

/req/core/tileset/id

Test purpose:

To verify that a tile set has a unique identifier.

Test method:

Either automated test or visual inspection.

A.2.2. Requirement 3

Test id:

/conf/conf-class-a/requirements/REQ3_core-tileset-crs.adoc

Requirement:

/req/core/tileset/crs

Test purpose:

To verify that a tile set has a unique CRS identifier.

Test method:

Either automated test or visual inspection.

A.2.3. Requirement 4

Test id:

/conf/conf-class-a/requirements/REQ4_core-tileset-uom.adoc

Requirement:

/req/core/tileset/uom

Test purpose:

To verify that a tile set has a unique UoM identifier.

Test method:

Either automated test or visual inspection.

A.2.4. Requirement 5

Test id:

/conf/conf-class-a/requirements/REQ5_core-tileset-extent.adoc

Requirement:

/req/core/tileset/extent

Test purpose:

To verify that a tile set has an extent specified in the tile set
CRS and following the OWS COmmon requirements for expressing a bbox.

Test method:

Either automated test or visual inspection.

A.2.5. Requirement 6

Test id:

/conf/conf-class-a/requirements/REQ6_core-tileset-origin.adoc

Requirement:

/req/core/tileset/origin

Test purpose:

To verify that origin reference point for the entire tile set is specified.

Test method:

Either automated test or visual inspection.

A.3. Conformance Class tessellationType

Test id:

/conf/conf-class-a/requirements/REQ7_core-tessellation.adoc

Requirement:

/req/core/tileset/tesselation

Test purpose:

To verify that a tesselation type of 'square', 'hexagon', or 'triangle' is specified.

Test method:

Either automated test or visual inspection.

A.4. Conformance Class Tile

Requirement Class Tile

requirements/rc-tile.adoc

A.4.1. Requirement 9

Test id:

/conf/conf-class-a/requirements/REQ9_core-tile-address.adoc

Requirement:

/req/core/tile/address

Test purpose:

To verify that a spatial referencing method to assign a unique
spatial reference (or index) to each tile across the entire tile set as been specified.

Test method:

Either automated test or visual inspection.

A.4.2. Requirement 10

Test id:

/conf/conf-class-a/requirements/REQ10_core-tile-origin.adoc

Requirement:

/req/core/tile/origin

Test purpose:

To verify that a spatial origin reference point is for each
individual tile in a tile set is specified.

Test method:

Either automated test or visual inspection.

A.4.3. Requirement 11

Test id:

/conf/conf-class-a/requirements/REQ10_core-tile-reference.adoc

Requirement:

/req/core/tile/reference

Test purpose:

To verify that a tile reference is specified at the tile centroid.

Test method:

Either automated test or visual inspection.

A.4.4. Requirement 12

Test id:

/conf/conf-class-a/requirements/REQ12_core-tile-extent.adoc

Requirement:

/req/core/tile/extent

Test purpose:

To verify that the extent of the tile is provided or can be calculated.

Test method:

Either automated test or visual inspection.

9. Annex B: Additional Informative Material: Simple Example of an XML encoding

Below is a modification of an XML example from the WMTS standard but revised to meet the above example requirements. This could just have easily been written in JSON, Javascript, and so on.

<ows:Identifier>Fort Collins Tiled Data Store</ows:Identifier>

<tileSet>
	<tileSetIdentifier>Parcels<tileSetIdentifier>
	<tileSetCRS>EPSG2876</tiledSetCRS>
	<tileSetUOM>FT</tileSetUOM>
	<tileSetOrigin>lower_left</tileSetOrigin>
		<!-- Extent defined. lower left point of tile set bounding box -->
		<ows:BoundingBox>
			<LowerCorner>3080000,1400000</LowerCorner>
			<UpperCorner>3600000,1500000</UpperCorner>
		<ows:BoundingBox>

	< tessellationType>Square</tessellationType>
	<!-- width and height of each tile in specified units -->
		<tileWidth>1000</tileWidth>
		<tileHeight>1000</tileHeight>
	<tile>
		<tileOrigin>lower_left</tileOrigin>
		<tileAddress>default</tileAddress>
		<tileReference>default><tileReference>
		<tileExtent>default</tileExtent>
	<tile>
</tileSet>

Annex B: Revision History

Date Release Editor Primary clauses modified Description

2019-April-28

1.0

C. Reed Editor

all

initial version

2019-June-3

1.0

C. Reed

Various

Grammatical edits, add references

2020-October-2

1.0

C. Reed

Various

address comments from TC vote

Annex C: Bibliography

[1] Web: Gupta, Sanjay. Difference between Conceptual, Logical and Physical Data Models. http://uksanjay.blogspot.com/2012/06/difference-between-conceptual-logical.html

[1] OGC: OGC Testbed 12 Annex B: Architecture. (2015).